RAMON HUISKAMP
  • Portfolio
    • WarpThrough
    • Defend Your Friend
    • The Red Stare
    • Project Plungers
  • More projects
    • Project RIAS
    • Crashtastrophy
    • ParityHood
    • Asphyx
  • About me / contact

Portfolio TEST

Ramon Huiskamp - Game / Level Designer

Defend Your Friend
A truly cooperative game developed for PC & PS4 Unreal Engine 4

Design lead, level designer, concept designer
Frenemies & NHTV
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My contribution
Creation initial concept

Design lead (team management)
Prototyping & system design
Level / puzzle design & whiteboxing
Event scripting (blueprinting)

Playtesting
Awards / recognition:
White nights conference - nominated Indie Game Cup 2017
Indievelopment - Best game in show 2016
NHTV - Best design Y2 block A&B
NHTV - Best design Y2 block C&D
Successfully went through Steam greenlight
View project page

The Red Stare
Spy on your neighbours from your apartment in roomscale VR

Team lead, puzzle designer, UX designer
PLAY:D & NHTV
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My contribution
Team management
Fleshing out gameplay
Puzzle & narrative design
Awards / recognition:
​
Steam - Release July 2017
NHTV - Greenlit for year long development
​NHTV - Best design Y3


View project page

Project Plungers
An educational project working with a client for the HTC Vive
​Not meant for commercial release

Design lead, Level designer, System designer
Ubisoft & NHTV
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My contribution
Design lead (team management)
Prototyping & system design
Level / puzzle design & whiteboxing
Virtual Reality design
Awards / recognition:
Ubisoft - Client project (educational)
NHTV - Greenlit for year long development
NHTV - Best game Y3
​NHTV - Best art Y3
View project page

Crashtastrophy
Fast paced mobile game developed using Unity3D

Team lead, level designer, system designer
BoInc & NHTV
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My contribution
Team management
Working out initial concept
System design & metrics
Level design (paper, whiteboxing, testing)
Awards / recognition:
NHTV - Best design Y1 block C&D
View project page

Project RIAS
A third person puzzle platformer developed for PC in Unity3D

Art lead, level designer
team RIAS & NHTV
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My contribution
Art management
System design
Level / puzzle design (paper, in-engine creation)
Awards / recognition:
NHTV - Best game Y1 block A&B
NHTV - Best art Y1 block A&B

View project page

Asphyx
Virtual Reality traversal game developed for GearVR  in UE4

General designer, 3D Artist
Sparklepony (NHTV VRJam 2016)
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My contribution
Creation initial concept
System design, balancing
Environment modeling, texturing
2D art 
Awards / recognition:
Samsung - nominated for VR jam prize
View project page

Parityhood
A two-player penguin parenting game made for touchscreen devices in UE4

General designer, 3D Artist
Sparklepony (Brains Eden 2016)
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My contribution
Creation initial concept
System design, level design, balancing
Character modeling, texturing
Environment texturing
Awards / recognition:
Brains Eden/ Unity - nominated for Unity award

View project page
Portfolio
Prototypes
About me
  • Portfolio
    • WarpThrough
    • Defend Your Friend
    • The Red Stare
    • Project Plungers
  • More projects
    • Project RIAS
    • Crashtastrophy
    • ParityHood
    • Asphyx
  • About me / contact
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